#include <iostream>
using namespace std;
#define OK 1
#define ERROR 0
typedef int Status;
typedef struct LNode
{
int data;
struct LNode *next;
}LNode, *LinkList;
Status InitList_L(LinkList &L)
{
L = new LNode;
L->next = NULL;
return OK;
}
Status DestroyList_L(LinkList &L)
{
LinkList p;
while(L)
{
p = L;
L = L->next;
delete p;
}
return OK;
}
Status ClearList(LinkList &L)
{
LinkList p, q;
p = L->next;
while(p)
{
q = p->next;
delete p;
p = q;
}
L->next = NULL;
return OK;
}
Status GetElem_L(LinkList L, int i, int &e)
{
LinkList p = L->next;
int j = 1;
while(p && j<i)
{
p = p->next;
++j;
}
if(!p || j>i)
{
return ERROR;
}
e = p->data;
return OK;
}
Status LocateElem_L(LinkList L, int e, LNode *node_p)
{
LinkList p = L->next;
while(p && p->data!=e)
{
p = p->next;
}
if(!p)
{
return ERROR;
}
node_p = p;
return OK;
}
Status ListInsert_L(LinkList &L, int i, int e)
{
LinkList p = L;
int j = 1;
while(p && j<i)
{
p = p->next;
j++;
}
if(!p || j>i)
{
return ERROR;
}
LNode *s = new LNode;
s->data = e;
s->next = p->next;
p->next = s;
return OK;
}
Status ListDelete_L(LinkList &L, int i, int &e)
{
LinkList p = L;
int j = 0;
while(p->next && j<i-1)
{
p = p->next;
j++;
}
if(!(p->next) || j>i-1)
{
return ERROR;
}
LinkList q = p->next;
p->next = q->next;
e = q->data;
delete q;
return OK;
}
void CreateList_f(LinkList &L,int n)
{
L=new LNode;
L->next=NULL;
for(int i = n;i > 0;i--)
{
LinkList p = new LNode;
cin>>p->data;
p->next = L->next;
L->next = p;
}
}
int main()
{
LinkList L;
InitList_L(L);
cout<<"Please input the number of element in the link list:"<<endl;
CreateList_f(L,5);
LinkList p = L->next;
for(int i = 0;i < 5; i++)
{
cout << p->data << endl;
p = p->next;
}
return 0;
}